Keenan Selbee

Projects

02

Modding Project

Sovereign

An Elden Ring overhaul dossier covering Dragon Communion progression, Nemesis pressure, custom combat inputs, Great Rune passives, and release presentation.

Status
Active
Platform
Elden Ring
Role
Design / Engineering
Elden RingGameplay SystemsAnimation / FXNexus Presentation

Modding Workspace

Grailwright

A Tainted Grail modding workspace for BepInEx plugins, Nexus metadata, release tooling, audio work, reticles, and repeatable package builds.

Status
Active
Platform
Tainted Grail
Role
Design / Engineering
C#BepInExNexus APIRelease Tooling

Modding Collection

Elderblood

A Baldur's Gate 3 mod collection focused on Dragonborn, Draconic Bloodline, origin tweaks, generated stats, icons, and voice/audio polish.

Status
Active
Platform
Baldur's Gate 3
Role
Design / Engineering
Baldur's Gate 3Generated StatsClass DesignAudio

SKSE Modding Project

Dawnspire

A Skyrim modding workspace anchored by Iron Soul, an SKSE permadeath roguelite system with persistent identity, Anima progression, and tiered death rules.

Status
Active
Platform
Skyrim SE / AE
Role
Design / Engineering
C++SKSECommonLibSSE-NGPapyrus

Placeholder

Software Projects

A temporary software archive entry for future apps, tools, coursework-adjacent builds, and web projects.

Status
Active
Platform
Software
Role
Design / Engineering
TypeScriptWebTooling

Personal Website

Personal Portfolio

A fast personal site for project case studies, technical writing, resume links, and contact details.

Status
Active
Platform
Web
Role
Design / Engineering
AstroTypeScriptMarkdownCloudflare Workers
About01

Keenan Selbee

I’m a UBC computer science student and independent software developer from Kelowna, BC. My mods have surpassed half a million unique downloads across several games. I design, ship, and maintain gameplay systems, responsive interfaces, developer APIs, and release tooling, emphasizing intuitive UX, reliable integrations, automated testing, thoughtful customization, and clear documentation.

  • UBC CS
  • Canada
  • Software
  • Modding
Modding Charity Impact≈ CA$894 contributedTo the Red Cross and Wildlife Conservation Society528,064 unique mod downloadsExplore the impact →

Projects

02

Modding Project

Sovereign

An Elden Ring overhaul dossier covering Dragon Communion progression, Nemesis pressure, custom combat inputs, Great Rune passives, and release presentation.

Status
Active
Platform
Elden Ring
Role
Design / Engineering
Elden RingGameplay SystemsAnimation / FXNexus Presentation

Modding Workspace

Grailwright

A Tainted Grail modding workspace for BepInEx plugins, Nexus metadata, release tooling, audio work, reticles, and repeatable package builds.

Status
Active
Platform
Tainted Grail
Role
Design / Engineering
C#BepInExNexus APIRelease Tooling

Modding Collection

Elderblood

A Baldur's Gate 3 mod collection focused on Dragonborn, Draconic Bloodline, origin tweaks, generated stats, icons, and voice/audio polish.

Status
Active
Platform
Baldur's Gate 3
Role
Design / Engineering
Baldur's Gate 3Generated StatsClass DesignAudio

SKSE Modding Project

Dawnspire

A Skyrim modding workspace anchored by Iron Soul, an SKSE permadeath roguelite system with persistent identity, Anima progression, and tiered death rules.

Status
Active
Platform
Skyrim SE / AE
Role
Design / Engineering
C++SKSECommonLibSSE-NGPapyrus

Placeholder

Software Projects

A temporary software archive entry for future apps, tools, coursework-adjacent builds, and web projects.

Status
Active
Platform
Software
Role
Design / Engineering
TypeScriptWebTooling

Personal Website

Personal Portfolio

A fast personal site for project case studies, technical writing, resume links, and contact details.

Status
Active
Platform
Web
Role
Design / Engineering
AstroTypeScriptMarkdownCloudflare Workers

Projects

02

modding

Sovereign

An Elden Ring overhaul dossier covering Dragon Communion progression, Nemesis pressure, custom combat inputs, Great Rune passives, and release presentation.

Elden RingGameplay SystemsAnimation / FXNexus Presentation
Open Case Study

modding

Grailwright

A Tainted Grail modding workspace for BepInEx plugins, Nexus metadata, release tooling, audio work, reticles, and repeatable package builds.

C#BepInExNexus APIRelease Tooling
Open Case Study

modding

Elderblood

A Baldur's Gate 3 mod collection focused on Dragonborn, Draconic Bloodline, origin tweaks, generated stats, icons, and voice/audio polish.

Baldur's Gate 3Generated StatsClass DesignAudio
Open Case Study

modding

Dawnspire

A Skyrim modding workspace anchored by Iron Soul, an SKSE permadeath roguelite system with persistent identity, Anima progression, and tiered death rules.

C++SKSECommonLibSSE-NGPapyrus
Open Case Study

software

Software Projects

A temporary software archive entry for future apps, tools, coursework-adjacent builds, and web projects.

TypeScriptWebTooling
Open Case Study

software

Personal Portfolio

A fast personal site for project case studies, technical writing, resume links, and contact details.

AstroTypeScriptMarkdownCloudflare Workers
Open Case Study